Nick Alibrio
Game Production Management Major
The Exaggerated Epoch of Edward O’Hare - Lead Producer, Scrum Master (UI/UX Team)
Ryan Apigian
Game Production Management Major
Live/Wire - Team Lead, Lead Producer
David Bakaleinik
Game Programming Major
SCORCH - Gameplay Programmer
Julian Benchimol
Game Design Major
The Exaggerated Epoch of Edward O’Hare - Level Designer, Narrative Designer
Kelly Brady
Game Design Major
Live/Wire - Testing Lead
Julia Broman
Game Art Major
Live/Wire - Rigging & Animation Specialist
Cedric Brownewell
Game Design Major and Game Programming Major
Live/Wire - Systems Desginer, Balancing Designer
Quincy Buchanan
Game Programming Major
Polaris Postal Service - Graphics Programmer
Jennie Casale
Game Art Major
Polaris Postal Service - Environment/2D Artist
Adam Clarke
Game Programming Major
Box Voyage - Gameplay Programmer
Overgrown - Tools and Systems Programmer
John Connelly
Game Programming Major
Install Wizard - Gameplay Progammer, Systems Programmer
Matthew Conrad
Game Art Major
Live/Wire - Contract Prop Artist
Ariana Cook
Game Design Major
Overgrown - Lead Designer
Benjamin Cooper
Game Programming Major
SCORCH - AI Programmer
Nick DaCosta
Game Programming Major
Through Rust We Are Returned - Tools Programmer, Gameplay/Systems Programmer
Riley Dickerson
Game Production Management Major
Junk Punk Arena - Lead Producer, Social Media Manager
Adam Dionne
Game Art Major
Overgrown - Character Artist 3D Modeler
Edison Estes
Game Design Major
SCORCH - Lead Designer
Avery Follett
Game Programming Major
Polaris Postal Service - AI/Gameplay Programmer
Rhys Frampton
Game Design Major
Live/Wire - Product Owner, Lead Narrative Designer
Lansingh Freeman
Game Programming Major
SCORCH - Lead Programmer Systems Programmer
Zachary Frye
Game Production Management Major
Install Wizard - Marketing, Publishing Support
Junk Punk Arena - Publishing Support
Live/Wire - Publishing Support
Overgrown - Marketing Publishing Support
Polaris Postal Service - Marketing, Publishing Support
SCORCH - Marketing, Publishing Support
The Exaggerated Epoch of Edward O’Hare - Publishing Support
Giancarlo Gioielli
Game Design Major
The Exaggerated Epoch of Edward O’Hare - Combat Designer, Narrative Designer
Jason Gold
Game Programming Major
Overgrown - Systems Programmer
Evan Goldring
Game Design Major
Live/Wire - Level Designer, Environment Artist
Stephen Hill
Game Programming Major
The Exaggerated Epoch of Edward O’Hare - Combat Programmer, Gameplay Programmer
Cameron Howell
Game Art Major
The Exaggerated Epoch of Edward O’Hare - Lead Artist, Technical Artist VFX & Animations
Sophia Huang
Game Art Major
Install Wizard - General 2D Artist
Ben Hubner
Game Programming Major
Live/Wire - Lead Gameplay Programmer, Lead Systems Programmer
Matthew Huddleston
Game Design Major
SCORCH - Narrative Designer
Ryan Inzeo
Game Production Management Major
Install Wizard - Marketing, Publishing Support
Live/Wire - Publishing Support
Overgrown - Testing Manager Business Support
Polaris Postal Service - Marketing, Publishing Support
SCORCH - Marketing, Publishing Support
David Iooss
Game Production Management Major
The Exaggerated Epoch of Edward O’Hare - Associate Producer, Scrum Master (Level Team)
Petra Jarrett
Game Design Major
Install Wizard - Level Designer, Game Designer
Olga Kachura
Game Art Major
Junk Punk Arena - 3D artist, Prop Artist
Osage Kaczor
Game Design Major
Live/Wire - Level Designer
Ian Kehoe
Game Production Management Major
Overgrown - Product Owner Producer
Alex LaBella
Game Art Major
SCORCH - Character and Prop Artist
Tyler Lamon
Game Design Major
Junk Punk Arena - Lead Level Designer, Product Owner
Chun Tao Lin
Game Programming Major
Install Wizard - AI Programmer, UI Programmer
Dyson Little
Game Programming Major
SCORCH - AI Programmer
Jack Long
Game Design Major
Polaris Postal Service - Producer Owner/UI/UX Designer
Jason Lucas
Game Production Management Major
The Exaggerated Epoch of Edward O’Hare - QA Manager, Scrum Master (Combat Team) Community Manager Voice Actor
Alex Mannion
Game Art Major
Polaris Postal Service - Lead/Environment Artist
Anna Margotta
Game Design Major
Polaris Postal Service - Narrative/Systems Designer
Katrina Mason
Game Art Major
Polaris Postal Service - Character Artist and Animator
Hannah Mata
Game Art Major
Overgrown - UI Artist 2D Artist
Grady Mayo
Game Programming Major
Polaris Postal Service - Lead/Physics Programmer
Owen McCready
Game Production Management Major
Live/Wire - Assoicate Producer, Social Media Organizer
Gregory Miller
Game Design Major
Install Wizard - Level Designer, Narrative Designer
Jodi Moore
Game Art Major
SCORCH - Lead Artist Environment Artist
Cameron Murphy
Game Design Major
Install Wizard - Lead Designer, System/Technical Designer
Kyle Murray
Game Programming Major
Through Rust We Are Returned - Lead Programmer, Gameplay/Systems Programmer
Zachary Neiheiser
Game Design Major
Junk Punk Arena - Lead Story Writer
Tessa Nelson
Game Art Major
Overgrown - Environment Artist 3D Modeler
Amelia Payne
Game Programming Major
SCORCH - UI/UX Programmer
Brooke Pendleton
Game Art Major
Junk Punk Arena - Lead Artist, 2D Artist
Eliana Perez
Game Programming Major
Live/Wire - UI Programmer
Connor Ramsden
Game Programming Major
Junk Punk Arena - Gameplay Programmer, Tools & Middleware Programmer
Matthew Randolph
Game Design Major
SCORCH - Level Designer
Thomas Rebeck
Game Design Major
Polaris Postal Service - Narrative Designer
Miller Roman
Game Programming Major
Polaris Postal Service - Systems/Tool Programmer
Jake Rose
Game Programming Major
Junk Punk Arena - Lead Programmer, Networking Programmer
Faith Scarborough
Game Art Major
Overgrown - Lead Artist Animator
Filippo Scarfo
Game Design Major
Junk Punk Arena - Sound Designer, Composer
Cameron Schneider
Game Programming Major
Live/Wire - Lead Programmer, Network Engineer
Theo Schnorrenberg
Game Programming Major
Through Rust We Are Returned - Generalist Programmer
Alejandro Shaw-Correa
Game Production Management Major
Polaris Postal Service - Producer/Marketing/Publishing
Eric Shepard
Game Art Major
Install Wizard - Lead Artist, General 3D Artist
Colton Soneson
Game Programming Major
Live/Wire - Graphics Programmer, VFX Art
Simon Steele
Game Programming Major
Overgrown - Lead Programmer Audio Technician
Ryan Swanson
Game Design Major
Overgrown - Level Designer Game Balancing
Brandon Sweet
Game Art Major
SCORCH - Techinical Animator
Patrick Tennant
Game Art Major
Junk Punk Arena - Environment Artist, Prop Artist
Alex Theodoreu
Game Art Major
Live/Wire - Lead Artist
Andrew Tiller
Game Programming Major
Install Wizard - Systems Programmer, Graphics Programmer
Austin Turk
Game Production Management Major
SCORCH - Associate Producer
Simon Wagg
Game Design Major
Live/Wire - Lead Gameplay Designer, Lead Sound Designer
Max Weintraub
Game Design Major
Junk Punk Arena - Lead UI Designer, QA Lead
Wolfgang Westdorp
Game Production Management Major
Junk Punk Arena - Junk Punk Arena’s Spokesperson, Co-Producer
Michael Woltmann
Game Design Major
Polaris Postal Service - Lead/Level Designer
Crystal Wong
Game Art Major
Live/Wire - Contract Prop Artist
Dante Xystus
Game Programming Major
Junk Punk Arena - UI Programmer, UX Designer
Amy Zebrowski
Game Production Management Major
Install Wizard - Assistant Producer, Social Media Manager
Brennan Zynda
Game Programming Major
Install Wizard - Lead Programmer, Lead Audio Designer