Game designer focused on systems and UI design. Capable of crafting and balancing complex systems and gameplay mechanics as well as exposing them to the player in an easily understandable format through concise and creative UI. I believe that strong interpersonal communication skills, a lifelong love of learning, and an artistic view on logical problems are the keys to good design and a good life.
A quick summary of one of my favorite systems from Project Nautilus
We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.
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