Nathan Luman

Project Role Planetary Planter - Environment Artist
Major Game Art Major
Hometown Chester, VT
Pronouns He/Him
Connect Website
LinkedIn

An eager and passionate Environment & Props Artist with a desire to create strong visual storytelling through stylized and realistic environments. Highly enthusiastic to work collaboratively in teams and strives to deliver detailed work that meshes effectively with any project's vision. Values strong communication and active iteration as well as self-motivation and constant exploratory learning.

Professional Qualifications

  • 3D Environments
  • Art Direction
  • 3D Modeling
  • Procedural Texturing
  • High to Low Poly Modeling
  • UV Mapping
  • Digital Painting
  • Procedural Modeling

Technical Expertise

  • Autodesk Maya
  • Substance Painter
  • Substance Designer
  • Unreal Engine 4
  • Adobe Photoshop
  • Houdini
  • Pixologic ZBrush
  • Marmoset Toolbag

Development Expertise

  • Environment Artist on Planetary Planter, Odd Gryphon
  • Lead Environment/Props Artist on UVM/Healthy Design Collab
  • 4 Years of Game Production Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text