Paul Criscione

Project Role Not Quite Immortal - Producer/Games Testing Liaison
Major Game Production Management Major
Hometown Londonderry, NH
Connect Website
LinkedIn

As a Producer, I enjoy working with teams to solve problems and make something that is truly awesome. The human element of production is what I enjoy the most. Throughout my time in college, I have been committed to learning more about being a producer, and I am always eager to improve myself and motivate the people I work with to improve as well.

Professional Qualifications

  • Certified Scrum Master
  • Agile Management
  • Project Planning
  • Task Management/Documentation
  • Team Building
  • QA Leadership
  • Scrum
  • Team Management

Technical Expertise

  • Redmine/Pineapple
  • Scrum Master Certified
  • Microsoft Excel
  • 3DS Max
  • Adobe Photoshop
  • 2 Years Unreal Engine 4

Development Expertise

  • Game Studio I, II, III

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text