Level Designer who loves working with others and developing games as a team. Takes pride in strong communication and leadership skills. Strives to design intuitive and enjoyable play spaces that focus on player behavior for both single-player and multiplayer experiences.
My reel covering my level design decisions on Mapstermind.
A design reel of my level design decisions on Lenora Fedora.
A Fistful of Frags Multiplayer Map created in the Hammer Editor.
We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.
Thank you for your submission!