Griffin Carlson

Project Role Through Rust We Are Returned - Creative Director
Major Game Design Major
Connect Website
LinkedIn

I'm a Game/Narrative Designer who tells stories that engage society, history, and mythology. I have always been fascinated with games, role-playing, and imaginary worlds, and now (as a Game Designer) I channel this passion into my work by developing immersive gameplay experiences that allow players to understand their world better through the lens of fantastical other realities.

Professional Qualifications

  • Narrative Design
  • RPG Design
  • Cutscene Design
  • Rapid Content Creation
  • Systems Design
  • Agile Development
  • Version Control
  • Design Documentation

Technical Expertise

  • C# (Unity)
  • Unity (2D & 3D)
  • Scrum
  • GIT
  • Audacity
  • Twine, Fungus (Unity) & Inky
  • Adobe Creative Suite
  • Microsoft Word and Excel

Development Expertise

  • Creative Director, Through Rust We Are Returned, 2020 & 2021
  • Lead Designer & Product Owner, Five-Finger Gunslinger, 2020
  • Power Level Studios, Narrative Design Contractor, 2020
  • Frame Interactive, Game Design Intern, 2020

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.