Hannah Mata

Project Role Overgrown - UI Artist 2D Artist
Major Game Art Major
Connect ArtStation
LinkedIn

An extroverted, friendly people-person who loves to create original and innovative art, and works well in team settings. 2D and 3D character and prop artist who can create concept art and re-create it in a 3D sculpt. Creates textures, both for single meshes and procedurally.

Professional Qualifications

  • Character Development
  • 3D Sculpting
  • Concept Painting
  • Texturing
  • Tileable Texturing
  • Traditional Drawing/Painting
  • UV Modeling
  • UI Design

Technical Expertise

  • Pixologic ZBrush
  • Adobe Photoshop
  • Autodesk Maya
  • Substance Painter
  • Substance Designer
  • Adobe After Effects

Development Expertise

  • Lead artist on Swan Song, Ubisoft Game Lab Competition, 2020
  • UI artist on Overgrown, Tiny Moose Studio, 2021
  • Lead artist on Stabilizer - Rad Magpie, Whee Funni, 2019
  • 4 years of production experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.