Blade Osborn

Project Role Project Nautilus - Animator, Rigging Artist
Major Game Art Major
Hometown Ballston Spa, NY
Pronouns They/Them
Connect Website
LinkedIn

Self-motivated gameplay and cinematic animator with a passion for storytelling through movement and motion. Experience with both the simple and complex principles of animation. Excels working in collaborative environments and on teams that take on challenging projects, bringing a new perspective to the table to solve obstacles.

Professional Qualifications

  • 3D Gameplay Animation
  • 3D Cinematic Animation
  • 2D Animation
  • Character Rigging
  • VFX
  • Technical Art
  • Traditional Art
  • 3D Modeling

Technical Expertise

  • Maya
  • Unreal Engine
  • Unity
  • Marmoset Toolbag
  • Photoshop
  • Premier Pro
  • After Effects
  • GIT

Development Expertise

  • Animator on Project Nautilus, Isthmus Studio
  • Animator on D.A.V.E., Radical Racoon Studio
  • Animator on Hold Down The Shop, Spiral Shell Studio

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text