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3D character modeler who specializes in creating stylized and complex characters using Zbrush, Maya, and Substance Painter. Experience working on and creating art for multiple production teams, ranging in sizes with an emphasis on a streamlined pipeline and communication between disciplines and peers.
Demo reel for the work of Eli Valcik, character artist.
Original armor set made in Zbrush and Substance Painter
Original character made in Zbrush and Substance painter.
We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.