Simon Wagg

Project Role Live/Wire - Lead Gameplay Designer, Lead Sound Designer
Major Game Design Major
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A well practiced and personable game designer and musician with a passion for experimentation and prototyping. Through understanding of design, audio, graphic design, and code, my work presents as interwoven, handcrafted, and personal.

Professional Qualifications

  • Systems Design
  • Sound Design
  • Prototyping
  • Content Design
  • Gameplay Systems Development
  • Visual Design Documentation
  • Version Control
  • Agile Development

Technical Expertise

  • Unity 3D
  • Unreal Engine
  • Adobe Illustrator
  • Ableton Live
  • FMOD
  • SunVox
  • Autodesk Maya
  • Git

Development Expertise

  • Junior Sound Designer at Sundae Month
  • Intern Game Designer at Weathered Sweater
  • 6 Years of Game Development Experience: Lead Designer and Audio on, Live/Wire and Yolk
  • 10 years of Audio Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.