Abs Harrop

Project Role Through Rust We Are Returned - UI/UX Designer
Major Game Design Major
Connect Website
LinkedIn

Detail-oriented UI/UX designer with a passion for making games feel good and look good. Strives to make environments look the best they can with particle effects and lighting. Has skills working with different sub teams in development to tie elements together to make them as fluid and functional as possible.

Professional Qualifications

  • UI/UX Design
  • UI Art
  • Prototyping
  • Level Design
  • Post Processing
  • Lighting

Technical Expertise

  • Adobe Photoshop
  • Adobe After Effects
  • Clip Studio Paint
  • C# (Unity)
  • Visual Studio
  • Figma
  • Invision

Development Expertise

  • Lead Designer & UI/UX Designer, Forkdrift, Endless Suffering
  • 4 Years of Game Production Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text