Jodi Moore

Project Role SCORCH - Lead Artist Environment Artist
Major Game Art Major
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Attentive, driven, and highly organized Game Environment Artist. Uniquely focused on creating innovative, high-quality elements that bring life to each moment. Individually motivated and team oriented with a wide range of technical and interpersonal skills that are keenly suited to match any studio environment.

Professional Qualifications

  • 3D Modeling
  • 3D Game Environments
  • Game Environment Lighting
  • High to Low Poly Modeling
  • Texturing
  • UV Mapping
  • Tileable 3D Asset Creation
  • Art Direction

Technical Expertise

  • Autodesk Maya
  • Adobe Suite
  • Pixologic ZBrush
  • Unreal Engine
  • Substance Designer
  • Substance Painter
  • Unity 3D
  • SideFX Houdini

Development Expertise

  • Lead/Environment Artist, SCORCH, Accidentally Games Studio
  • Artist, Five Finger Gun Slinger, Team Rat Vibes, Steam, 2020
  • 2 Semesters of 3D Environment Art Courses, including Houdini
  • 4 Years of Game Production Experience and Quality Assurance

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text