Max Weintraub

Project Role Junk Punk Arena - Lead UI Designer, QA Lead
Major Game Design Major
Connect Website
LinkedIn

Passionate and creative game designer with a wide range of design skills and AAA experience. Particularly focused on the big picture during development, with a keen eye for the long-term cascading effects of balance changes and design decisions. Strives to create games that push the interactive medium to new heights, as well as to make games that can make the world a better place.

Professional Qualifications

  • Game Balancing
  • UI Design
  • Narrative Design
  • Systems Design
  • Level Design
  • QA Leadership
  • Documentation
  • Data Analytics

Technical Expertise

  • Unity3D
  • GIT
  • C# (Unity)
  • Microsoft Excel
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Premiere

Development Expertise

  • Activision Internship, Systems Team at Raven Software, 2020
  • Lead Designer on Junkpunk Arena, 2021
  • Designer and QA Lead on Forkdrift, Steam, 2020
  • 4 Years of AAA-Style Development Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text