Ana Collins
Game Design Major
RagBrawl - Level Designer
Samuel Côté
Game Design Major
Kessler Syndrome - Systems Designer
Riley Davis
Game Design Major
Dead Pedal - Narrative Designer
Jeremy Edwards
Game Design Major
Dead Pedal - Technical Narrative Designer
Connor Evans
Game Design Major
Ashes to Ashes - Product Owner, Design Lead, Systems Designer
Elliott Friedrichs
Game Design Major
Arcanima - Systems Designer, Level Designer & Narrative Designer
Evan Hintz
Game Design Major
Arcanima - Lead Designer & Narrative Designer
Colton Lambert
Game Design Major
Ashes to Ashes - Level Designer
Alex Lanthier
Game Design Major
That Potato Game - Systems Designer
Benji Linden
Game Design Major
Axecutioners - Product Owner, Technical Designer
Dylan Milligan
Game Design Major
Kessler Syndrome - Lead/Level Designer
Carmen Murphy
Game Design Major
Little Bo Reap - Progression Designer, Balance Designer
Michael O'Donnell
Game Design Major
Axecutioners - Sound Designer
Maggie Pono
Game Design Major
That Potato Game - Lead Designer, Narrative Designer
Kevin Pozucek
Game Design Major
RagBrawl - Systems Designer, Level Designer
Nathan Preston
Game Design Major
Dead Pedal - Level Designer
Dominic Prignano
Game Design Major
Arcanima - UI/UX & Narrative Designer
Griffin Quayle
Game Design Major
Axecutioners - Lead Designer, Systems Designer
Tristan Row
Game Design Major
Kessler Syndrome - Narrative Designer
Miriam Shuker
Game Design Major
Ashes to Ashes - Narrative Lead
Michael Silverio
Game Design Major
Little Bo Reap - Lead Designer, Product Owner
Michael St. Louis
Game Design Major and Game Sound Design Major
Axecutioners - Composer, Audio Engineer
Shane Tetro
Game Design Major
RagBrawl - Lead Designer, Sound Designer
Jared Vitchkoski
Game Design Major
RagBrawl - Lead Level Designer
Aiden Wright
Game Design Major and Game Programming Major
Dead Pedal - Product Owner, Lead Designer
Talyn Xystus
Game Design Major
Axecutioners - Lead Sound Designer